The daily is a random draw from the approved pool, so most days are a mix of levels that are easy to read and levels that are not. The Elite Challenge is the opposite: it is built only from the levels that have already fooled the most people.
It unlocks on the completion screen once you finish the day's daily, has three levels, and stays the same for everyone for a week. A new set goes live every Monday at 00:05 UTC.
Ranked by accuracy
Every guess made in the daily is counted per level: how many people guessed it, and how many picked the exact difficulty. A level's accuracy is simply the second number divided by the first.
On Monday the selector ranks every eligible level by that accuracy, lowest first, and takes the top three. When two levels are tied, the one with more guesses wins, because more guesses means more evidence that it really is hard to read.
Only exact guesses count here. A level that most players miss by one tier is just as “elite” as one they miss by five, since the point is to collect the levels whose rating surprises people.
Who is eligible
A level needs at least 30 daily guesses before it counts. With fewer, two or three unlucky guesses could make an ordinary level look impossible. If 30 cannot fill the set, the bar drops once, to 15.
Levels in today's daily set are excluded, so you never meet the same level twice in one sitting.
Levels that were a daily in the last seven days are skipped. You saw the answer recently, so it would not be a fair test.
Levels that were in the Elite Challenge in the last four weeks are skipped where possible, so the same notorious levels do not come back every Monday.
Every live elite video is checked once a day. If one has been removed or made private, that slot is refilled with the next level in the ranking.
The rule works in both directions: while a level is in the Elite Challenge, the daily rotation will not pick it, so the two modes never share a level in the same week.
Why elite guesses are counted separately
Guesses made in the Elite Challenge are stored in their own counters and never mixed into a level's daily accuracy. There are two reasons.
First, the players who reach the Elite Challenge have just finished the daily and chose to keep going, so they are not a typical sample. Second, everyone knows an elite level is a trap. If those guesses fed back into the ranking, a level could climb out of the challenge just because people second-guessed it, and another could fall in for the wrong reason.
Practice and archive guesses are kept apart for the same reason. Only the daily, where everyone sees the level cold, decides what counts as hard to guess.
What tends to end up there
The selector only looks at numbers, but the levels it picks usually have something in common: the gameplay sends a misleading signal. Heavily decorated levels with fast music that are actually rated Hard or Harder. Plain, quiet-looking levels that turn out to be demons. Demons whose community tier sits a step away from what their gameplay suggests.
If you want to get better at spotting those traps, our guide to the five demon difficulties covers what to watch for, and the community stats show which tiers players pick most often across every guess.
Elite results
The Elite Challenge uses the same scoring as the daily (100, 60, 25 or 0 points per level depending on how close you are), has its own share grid and shows where you rank among everyone who played that week's set. It does not affect your daily streak, so a rough week of elites never costs you anything.
TL;DR: every Monday at 00:05 UTC, the three levels with the lowest exact-guess rate in the daily (at least 30 guesses, not live, not a daily in the past week, not elite in the past four weeks) become the Elite Challenge. Elite guesses are counted separately so they never change the ranking.
